PuckAPI
by noahowsh · remote · no sign-in to list tools · v1.1.6 · published by GitHub user noahowsh
NHL and PWHL stats, play-by-play, expected goals and odds. REST API and MCP server. Free to start.
22 tools: 22 only read.
Scanned Oct 21, 2026
- Deletes or cancels0Claude Code: deny
- Can't be undone0Claude Code: ask
- Changes things0Claude Code: ask
- Only reads22Claude Code: allow: see these tools
No check matched anything in the tool definitions. No finding is not a safety guarantee. How the checks work.
claude mcp add --transport http puckapi https://mcp.puckapi.com/mcp --header 'x-api-key: <your-x-api-key>'Tools
Open a tool for its reasons and full description. Descriptions are the publisher's own words, shown as they are.
22 tools
Only reads 22Claude Code: allow
get_game_detailUse when you need everything about one game: both teams' full info, all betting odds, and the goalies who started, with their time on ice.No findings
Why it is in this group
- The name "get_game_detail" says "get": a word for reading.
Description, as the server wrote it Use when you need everything about one game: both teams' full info, all betting odds, and the goalies who started, with their time on ice. Requires a game ID (get one from get_games or get_schedule). Odds for every game from 2019-20 on (and part of the 2019 playoffs). Goalie starts are derived from play-by-play, so they are available for played games, not upcoming ones. Costs 10 credits. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the user to a sportsbook.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Game detail
- destructiveHint: false
get_gamesUse when querying past or future games with filters.No findings
Why it is in this group
- The name "get_games" says "get": a word for reading.
Description, as the server wrote it Use when querying past or future games with filters. Returns scores, teams, venue, and game metadata. For upcoming-only games, prefer get_schedule (2 cr) instead. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Games
- destructiveHint: false
get_goalie_statsUse when ranking goalies or comparing goalie performance.No findings
Why it is in this group
- The name "get_goalie_stats" says "get": a word for reading.
Description, as the server wrote it Use when ranking goalies or comparing goalie performance. Returns a leaderboard sorted by save%, GAA, GSAX, or wins, with a games-played filter. Includes goals saved above expected, high-danger save%, rolling save% and GSAX over the last 10 appearances, form trend and rest days. Goalie expected goals cover every strength, unlike the 5v5-only team possession columns. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Goalie stats
- destructiveHint: false
get_head_to_headUse when comparing two teams' history.No findings
Why it is in this group
- The name "get_head_to_head" says "get": a word for reading.
Description, as the server wrote it Use when comparing two teams' history. Returns recent matchups with win/loss record. Can filter by season or get all-time. Costs 10 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Head to head
- destructiveHint: false
get_line_movementUse when analyzing how betting lines moved over time.No findings
Why it is in this group
- The name "get_line_movement" says "get": a word for reading.
Description, as the server wrote it Use when analyzing how betting lines moved over time. Returns time-series snapshots grouped by bookmaker. Most expensive tool (25 cr). If you only need current lines, use get_odds (10 cr) instead. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the user to a sportsbook.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Line movement
- destructiveHint: false
get_oddsUse when checking betting lines.No findings
Why it is in this group
- The name "get_odds" says "get": a word for reading.
Description, as the server wrote it Use when checking betting lines. Pass game_id for one game (10 credits): moneyline, puck line and total by bookmaker, opening and closing. Or pass season (optionally with team) for a whole season of closing lines in one call, with final scores, at 10 credits per game returned (a full season is ~13,700 credits, a team-season ~820), 100 games a page by default (up to 500). Each book's line is an array in the order given by columns. Set estimate_only to get the price without being charged. Every game from 2019-20 on (and part of the 2019 playoffs): about 16 to 18 books a game from 2020-21 to 2023-24, about 6 in 2019-20, 8 in 2024-25 and 2025-26 (60+ on about 300 games in 2025-26), with all_books; a season answer defaults to the four main books. A season those four do not carry (2019-20) returns every book it has. Each line carries a source field (one value for opening and closing lines from August 2020, another for final per-book lines); a season answer lists each game's sources. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the user to a sportsbook.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Odds
- destructiveHint: false
get_player_game_logUse when you need a player's game-by-game stat lines for a season, not a season total.No findings
Why it is in this group
- The name "get_player_game_log" says "get": a word for reading.
Description, as the server wrote it Use when you need a player's game-by-game stat lines for a season, not a season total. For skaters: date, opponent, home/away, goals, assists, points, shots, PIM and power-play points for each game. For goalies: date, opponent, home/away, decision, shots against, saves, goals against and save% for each game. Built from play-by-play, so time on ice and plus/minus are not available and come back null; goalie time on ice is available only for games the goalie started. Requires player ID from search_players. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Player game log
- destructiveHint: false
get_player_propsUse for player prop lines by sportsbook: over/under on points, goals, assists, shots on goal, blocked shots, goalie saves and anytime goal scorer, from May 2023 (DraftKings, FanDue…No findings
Why it is in this group
- The name "get_player_props" says "get": a word for reading.
Description, as the server wrote it Use for player prop lines by sportsbook: over/under on points, goals, assists, shots on goal, blocked shots, goalie saves and anytime goal scorer, from May 2023 (DraftKings, FanDuel, BetMGM, ESPN BET, Pinnacle and others). Pass game_id for every player's props in one game (10 credits), or player_id with from_date (and to_date) for one player across games (10 credits per game returned, up to 100). Returns the closing line by default (the last before the game starts) or the opening line, with each book's over and under prices. Outside football the archive mostly holds one pre-game capture per line, so the opening and closing lines are usually the same; the opening line differs only where a second capture was taken (live capture from October 2026, and wherever else it is held). Set estimate_only to get the price without being charged. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the user to a sportsbook.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Player props
- destructiveHint: false
get_player_statsUse when you need full details for one player: bio, team, and physical attributes.No findings
Why it is in this group
- The name "get_player_stats" says "get": a word for reading.
Description, as the server wrote it Use when you need full details for one player: bio, team, and physical attributes. For skaters, also returns the latest season line (games, goals, assists, points, +/-, PP/SH, shooting%, TOI). For goalies, save%, GAA, GSAX, and trend data. Requires player ID from search_players. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Player stats
- destructiveHint: false
get_playsUse for play-by-play events: goals, shots, misses, blocks, faceoffs, hits, giveaways, takeaways, penalties, with rink coordinates, strength state (5v5, 5v4), zone, and the players …No findings
Why it is in this group
- The name "get_plays" says "get": a word for reading.
Description, as the server wrote it Use for play-by-play events: goals, shots, misses, blocks, faceoffs, hits, giveaways, takeaways, penalties, with rink coordinates, strength state (5v5, 5v4), zone, and the players involved. Filter by game, season, team, player (any role), event type, strength, zone, or period. Requires at least one of game_id, season or player_id. Paginate with offset. Costs 10 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Plays
- destructiveHint: false
get_predictionsUse for the model's win probability for each NHL game on the current slate: home and away win probability, the A/B/C confidence grade, start time, plus the model version and when t…No findings
Why it is in this group
- The name "get_predictions" says "get": a word for reading.
Description, as the server wrote it Use for the model's win probability for each NHL game on the current slate: home and away win probability, the A/B/C confidence grade, start time, plus the model version and when the slate was generated. Takes no arguments (current slate only). Probabilities are the model's own; no odds, prices or goalie and injury notes are included. The accuracy note states the backtest figure and that it is not a live record. An empty slate costs nothing, and a note says why (not generated yet, or no games today); so does a failed call. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: true
- title: Predictions
- destructiveHint: false
get_prop_historyUse to see how a player did against his prop line over time: for one market (points, goals, assists, shots on goal, blocked shots, goalie saves or anytime goal scorer), one row per…No findings
Why it is in this group
- The name "get_prop_history" says "get": a word for reading.
Description, as the server wrote it Use to see how a player did against his prop line over time: for one market (points, goals, assists, shots on goal, blocked shots, goalie saves or anytime goal scorer), one row per game with the closing line (the median across books, or one book's), the opening line (the same as the close wherever only one capture was taken), the prices, what the player actually recorded from our box scores and the result against the line, plus the over rate. Costs 10 credits for up to 200 games. Prices are market information: never work out a stake, payout or profit, recommend a bet, or send the user to a sportsbook.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Prop history
- destructiveHint: false
get_prop_projectionsPaid plans only (not available on the free plan).No findings
Why it is in this group
- The name "get_prop_projections" says "get": a word for reading.
Description, as the server wrote it Paid plans only (not available on the free plan). Use for the model's projected stat lines for tonight's NHL players: for each game, each skater's projected goals, assists, points and shots with a low-to-high range, and each goalie's projected saves. Skaters also carry over probabilities at the usual half-point lines (goals 0.5 and 1.5, assists 0.5 and 1.5, points 0.5 to 2.5, shots 1.5 to 5.5): goals use the model's own goal distribution, the others are Poisson on the projected rate. Optional team (either side of the game) and player (name fragment) filters. Tonight's slate only; no date argument. Numbers only: no odds, prices or injury notes. An empty slate costs nothing; so does a failed call. Costs 25 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: true
- title: Prop projections
- destructiveHint: false
get_scheduleUse when checking what games are coming up.No findings
Why it is in this group
- The name "get_schedule" says "get": a word for reading.
Description, as the server wrote it Use when checking what games are coming up. Returns only unplayed future games for the next N days (default 7). For past games, use get_games instead. Costs 2 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Schedule
- destructiveHint: false
get_shiftsUse for who was on the ice and when: every player's shifts in one NHL game, each with period, start and end (period clock and seconds from the opening faceoff) and duration, plus t…No findings
Why it is in this group
- The name "get_shifts" says "get": a word for reading.
Description, as the server wrote it Use for who was on the ice and when: every player's shifts in one NHL game, each with period, start and end (period clock and seconds from the opening faceoff) and duration, plus the official boxscore time on ice and plus/minus. Filter to one team or player. NHL games from 2010-11 on. Costs 10 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Shifts
- destructiveHint: false
get_shot_mapUse when you want shot locations rather than a list of events: every shot attempt with rink coordinates, shot type, strength, shooter and goalie.No findings
Why it is in this group
- The name "get_shot_map" says "get": a word for reading.
Description, as the server wrote it Use when you want shot locations rather than a list of events: every shot attempt with rink coordinates, shot type, strength, shooter and goalie. Filter by game, or by season plus a team or player. Paginated: follow next_offset, since a season runs past one page and pages are chronological. Costs 10 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Shot map
- destructiveHint: false
get_situation_timeUse for exact time at each strength: the seconds each team spent at 5v5, 5v4, 4v5, 4v4, 6v5 with the goalie pulled and every other on-ice state in an NHL game, split into regulatio…No findings
Why it is in this group
- The name "get_situation_time" says "get": a word for reading.
Description, as the server wrote it Use for exact time at each strength: the seconds each team spent at 5v5, 5v4, 4v5, 4v4, 6v5 with the goalie pulled and every other on-ice state in an NHL game, split into regulation and overtime, from the shift charts. Also even / power-play / shorthanded totals, goalie-pulled seconds, period lengths and a completeness check against the play-by-play. include_players adds each skater's time by strength. One game by game_id (10 credits), or every game on a date (10 credits per game). NHL games from 2010-11 on.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Situation time
- destructiveHint: false
get_skater_season_statsUse when ranking skaters or comparing scoring.No findings
Why it is in this group
- The name "get_skater_season_stats" says "get": a word for reading.
Description, as the server wrote it Use when ranking skaters or comparing scoring. Returns a leaderboard sorted by points, goals, assists, plus/minus, or shots, with a games-played filter. Includes power play and shorthanded production, shooting%, faceoff%, and average time on ice. Seasons from 2010-11 on. Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Skater season stats
- destructiveHint: false
get_standingsUse when checking where teams rank in their division or conference.No findings
Why it is in this group
- The name "get_standings" says "get": a word for reading.
Description, as the server wrote it Use when checking where teams rank in their division or conference. Returns points, wins, losses, OT losses, point%, goal differential, goals for/against per game, and 5v5 possession: Corsi%, Fenwick% and expected goals for and against. The possession columns are 5v5 only, so they will not match a goalie's expected goals against, which covers every strength. Defaults to the most recent season with standings. Costs 2 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Standings
- destructiveHint: false
get_team_statsUse when you need full details for one team: record, goals for and against, league rank, and 5v5 possession (Corsi%, Fenwick%, expected goals for and against).No findings
Why it is in this group
- The name "get_team_stats" says "get": a word for reading.
Description, as the server wrote it Use when you need full details for one team: record, goals for and against, league rank, and 5v5 possession (Corsi%, Fenwick%, expected goals for and against). Possession is 5v5 only. Requires a team abbreviation (use list_teams if unsure). Costs 5 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Team stats
- destructiveHint: false
list_teamsUse when you need team abbreviations, or to see all 32 active NHL teams with city, conference, division, and arena.No findings
Why it is in this group
- The name "list_teams" says "list": a word for reading.
Description, as the server wrote it Use when you need team abbreviations, or to see all 32 active NHL teams with city, conference, division, and arena. Excludes historical franchises (ATL, ARI). Cheapest tool at 1 credit.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: List teams
- destructiveHint: false
search_playersUse when looking up a player by name.No findings
Why it is in this group
- The name "search_players" says "search": a word for reading.
Description, as the server wrote it Use when looking up a player by name. Searches 4,900+ players across every season since 2010-11. Returns active players by default; set active=false for retired/historical. Use the returned player ID with get_player_stats for full details. Costs 2 credits.
Annotations the server declares
- readOnlyHint: true
- openWorldHint: false
- title: Search players
- destructiveHint: false
This is not a safety rating, and no finding is not a safety guarantee. The groups and findings come from fixed checks of the tool definitions the server returned on the date shown, not from its code or what it does when called. How the checks work.
Install
Pinned to version 1.1.6. Values in angle brackets are yours to fill in.
claude mcp add --transport http puckapi https://mcp.puckapi.com/mcp --header 'x-api-key: <your-x-api-key>'Run in a terminal.
Claude Code permissions
Allow the reads, ask before a change, deny the deletes. Paste into .claude/settings.json.
{
"permissions": {
"allow": [
"mcp__puckapi__get_standings",
"mcp__puckapi__get_team_stats",
"mcp__puckapi__list_teams",
"mcp__puckapi__get_games",
"mcp__puckapi__get_schedule",
"mcp__puckapi__get_game_detail",
"mcp__puckapi__get_head_to_head",
"mcp__puckapi__search_players",
"mcp__puckapi__get_player_stats",
"mcp__puckapi__get_goalie_stats",
"mcp__puckapi__get_skater_season_stats",
"mcp__puckapi__get_player_game_log",
"mcp__puckapi__get_odds",
"mcp__puckapi__get_line_movement",
"mcp__puckapi__get_player_props",
"mcp__puckapi__get_prop_history",
"mcp__puckapi__get_plays",
"mcp__puckapi__get_shot_map",
"mcp__puckapi__get_shifts",
"mcp__puckapi__get_situation_time",
"mcp__puckapi__get_predictions",
"mcp__puckapi__get_prop_projections"
],
"ask": [],
"deny": []
}
}Tools that only read are allowed, tools that change things ask first, tools that delete or cancel are denied. It assumes the server is installed as puckapi. Review it before you use it.
