VXLVERSE
com.vxlverse/vxlversevxlverse.comstreamable-httpv1.1.0Scanned
Turn a story idea into a 3D game that plays in the browser, and get a link that opens it.
3 tools: 2 change things and 1 only read.
- Reads private data · 0
- Reads text others write · 0
- Can send data out · 0
- 1 finding
Anlyon alternative
2 of these tools change something. Run those as governed actions.
Declare what an action changes, and Anlyon puts it under a shared limit, binds every approval to the exact request, and grades the outcome. It works on any HTTPS API you can describe as an action.
Anlyon does not run, proxy or govern this MCP server. A tool your own code calls directly is not routed through Anlyon and is not governed by it.
Import an OpenAPI spec →Tools
Grouped by what each tool does, most consequential first. Open one for its reasons and full description; descriptions are the publisher's own words.
3 tools
Changes things 2Claude Code: ask
check_gameChecks a VXLScript game the way the VXLVERSE editor does: it builds, someone is in it, it holds nothing unsafe or personal, and the player can reach the win.1 finding
Why it is in this group
- The input takes a statement or command to run (input.script), which can change anything it can reach.
- The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
Findings
- Warn
The server marks "check_game" read-only (readOnlyHint: true), and its own name, description or input give the class "write".
What this check looks forMatched text
annotations: {"readOnlyHint":true,"destructiveHint":false,"openWorldHint":false}; The input takes a statement or command to run (input.script), which can change anything it can reach.
Description, as the server wrote it Checks a VXLScript game the way the VXLVERSE editor does: it builds, someone is in it, it holds nothing unsafe or personal, and the player can reach the win. Returns the errors to fix (the first one first), or ok with a direct link that opens the game in the editor. Stores nothing; call it again after each fix.
Annotations the server declares
- title: Check the game
- readOnlyHint: true
- destructiveHint: false
- openWorldHint: false
create_game_linkChecks the game again and, when it is ok, saves the script on vxlverse.com under a short link (https://vxlverse.com/make/<id>) that opens it, ready to play, in the 3D editor; anyon…No findings
Why it is in this group
- The name "create_game_link" says "create": a word for a change.
- The input takes a statement or command to run (input.script), which can change anything it can reach.
Description, as the server wrote it Checks the game again and, when it is ok, saves the script on vxlverse.com under a short link (https://vxlverse.com/make/<id>) that opens it, ready to play, in the 3D editor; anyone with the link can open it. Use it once the game passes check_game. The same script always gets the same link, so a retry creates nothing new and nothing is ever overwritten.
Annotations the server declares
- title: Create the game link
- readOnlyHint: false
- destructiveHint: false
- openWorldHint: false
Only reads 1Show 1 read-only tool
get_vxlscript_guideReturns the complete guide to VXLScript, the plain-text language every VXLVERSE game is written in: the one-screen card, the full reference and worked examples.No findings
Why it is in this group
- The name "get_vxlscript_guide" says "get": a word for reading.
Description, as the server wrote it Returns the complete guide to VXLScript, the plain-text language every VXLVERSE game is written in: the one-screen card, the full reference and worked examples. Use it once before writing a game and follow it exactly; never invent a command it does not list. Reads nothing from the user and changes nothing.
Annotations the server declares
- title: Learn VXLScript
- readOnlyHint: true
- destructiveHint: false
- openWorldHint: false
This is not a safety rating, and no finding is not a safety guarantee. The groups and findings come from fixed checks of the tool definitions the server returned on the date shown, not from its code or what it does when called. How the checks work.
Exfil surface
Which tools read private data, which read text someone else can write, and which can send data out. One of each is a path a prompt injection can use.
No private-data, untrusted-input, outbound path in this server alone: no tool is tagged private-data or untrusted-input or outbound.
- Reads private data0
- Reads files, mail, messages, databases, secrets, calendars or repositories.
- Reads text others write0
- Brings in text someone else can write: web pages, inbound email, messages, issues and comments.
- Can send data out0
- Can carry data to people or systems: it sends, posts or publishes, or takes a recipient, channel or URL.
Other servers in the same agent add their own tools to these paths. Audit your whole setup to see them together.
Findings
Matches of fixed checks, with the text they matched.
- Warncheck_game
The server marks "check_game" read-only (readOnlyHint: true), and its own name, description or input give the class "write".
What this check looks forMatched text
annotations: {"readOnlyHint":true,"destructiveHint":false,"openWorldHint":false}; The input takes a statement or command to run (input.script), which can change anything it can reach.
History
Changes to its tool definitions and to its remote endpoint, newest first.
No change seen yet. Its tools are rescanned every day, and a remote endpoint is looked at once a week.
Install
Pinned to version 1.1.0. Values in angle brackets are yours to fill in.
claude mcp add --transport http vxlverse https://vxlverse.com/mcpclaude mcp add --transport http vxlverse https://vxlverse.com/mcpRun in a terminal.
Claude Code permissions
Allow the reads, ask before a change or a way out, deny the deletes. Paste into .claude/settings.json.
{
"permissions": {
"allow": [
"mcp__vxlverse__get_vxlscript_guide"
],
"ask": [
"mcp__vxlverse__check_game",
"mcp__vxlverse__create_game_link"
],
"deny": []
}
}Tools that only read are allowed, tools that change things ask first, tools that delete or cancel are denied. A read that can send data out (it takes a URL, say) asks first too. It assumes the server is installed as vxlverse. Review it before you use it.
Pin
Keep the decision: fail CI when the tools change, follow every change, or show a badge.
Pin in CI
Fail a build when the tools you reviewed are not the tools the server serves today.
curl -s "https://anlyon.dev/api/v1/servers/com.vxlverse/vxlverse/verify?hash=e6e171ea74dd03c6982f56d26b5450c4c666e28a663ee7fdfe3c0072dbc8fce0" | jq -e '.changed == false'Pinned hash e6e171ea74dd, from Oct 27, 2026, 11:33 UTC.
Watch
Get told when its tools change: a new tool, a new description, a new class.
https://anlyon.dev/servers/com.vxlverse/vxlverse/changes.xmlAn Atom feed. Works in any feed reader or Slack's RSS app.
Badge
[](https://anlyon.dev/servers/com.vxlverse/vxlverse)Source: MCP Registry. Synced Oct 27, 2026, 12:17 UTC.