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SteamMaho

by steammaho.com · remote · no sign-in to list tools · v0.1.0 · published by com.steammaho

Steam games counted by their mechanics: earnings, launch ranges, price bands, crowds, closest games.

Changes · 8

8 tools: 8 change things.

Scanned Oct 21, 2026

No check matched anything in the tool definitions. No finding is not a safety guarantee. How the checks work.

claude mcp add --transport http steammaho https://mcp.steammaho.com/mcp

Tools

Open a tool for its reasons and full description. Descriptions are the publisher's own words, shown as they are.

8 tools

Changes things 8Claude Code: ask
  • closest_gamesThe ten Steam games built most like a given game, each with the mechanics it shares with it.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    The ten Steam games built most like a given game, each with the mechanics it shares with it. Use it when the person asks for references, competitors, comparables or games similar to a game (including one named earlier in the conversation); it needs that game's name, link or id.

    Annotations the server declares

    • title: Closest games by mechanics
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • failure_story_systems_priorsHow Steam games with a given failure rule (where you restart, what you lose), story structure or depth of interacting systems did against games like them: share of positive reviews…No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    How Steam games with a given failure rule (where you restart, what you lose), story structure or depth of interacting systems did against games like them: share of positive reviews in points, reviewer hours, players kept, early negative reviews, replay and repetition mentions. Pass a game (our labels for it) or describe one.

    Annotations the server declares

    • title: What games with this failure rule, story shape or systems depth get
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • forecast_receiptsEvery launch forecast SteamMaho logged in public before the launch: the range, the outcome, inside or not, and the ones still open.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    Every launch forecast SteamMaho logged in public before the launch: the range, the outcome, inside or not, and the ones still open. Use it to judge how far to trust the launch ranges.

    Annotations the server declares

    • title: SteamMaho's forecast receipts
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • games_like_this_earnHow released Steam games built like a given game (its core mechanics) or carrying given mechanics did: how many there are, the share that reached 1,000 reviews, and those games' me…No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    How released Steam games built like a given game (its core mechanics) or carrying given mechanics did: how many there are, the share that reached 1,000 reviews, and those games' median owners and estimated gross revenue. Pass a game, or mechanics in plain words; optionally a price (defaults to the game's own list price; the group is then games priced 0.7x to 1.4x of it).

    Annotations the server declares

    • title: What games built like this earn
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • launch_range_for_followersHow many concurrent players Steam launches with a similar number of followers (within 3x) reached at their first-week peak: the range 8 in 10 landed in, the middle half and the med…No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    How many concurrent players Steam launches with a similar number of followers (within 3x) reached at their first-week peak: the range 8 in 10 landed in, the middle half and the median, with n. The same rule as SteamMaho's public forecast receipts.

    Annotations the server declares

    • title: Launch range for a following
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • price_bandsFor released Steam games built like a given game (or carrying given mechanics): how many sit in each price band, the share in each that reached 1,000 reviews, and their median esti…No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    For released Steam games built like a given game (or carrying given mechanics): how many sit in each price band, the share in each that reached 1,000 reviews, and their median estimated gross; with a game, also the list prices of its 20 closest games. Measured history, not a prediction.

    Annotations the server declares

    • title: Price bands for a design
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • what_a_game_isSteamMaho's plain sentences about one Steam game: how its story is built, what runs on its own, what happens when you fail, and its core mechanics.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    SteamMaho's plain sentences about one Steam game: how its story is built, what runs on its own, what happens when you fail, and its core mechanics.

    Annotations the server declares

    • title: What a game is
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • who_plays_games_like_thisHow easy to please the reviewers of a game's closest games are, in points of positive reviews against an average crowd (from reviewers we have read across many games), the two hars…No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    How easy to please the reviewers of a game's closest games are, in points of positive reviews against an average crowd (from reviewers we have read across many games), the two harshest and two most lenient by name, and the game's own reviewers or followers when we have read enough of them.

    Annotations the server declares

    • title: Who plays games like this
    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false

This is not a safety rating, and no finding is not a safety guarantee. The groups and findings come from fixed checks of the tool definitions the server returned on the date shown, not from its code or what it does when called. How the checks work.

Install

Pinned to version 0.1.0. Values in angle brackets are yours to fill in.

claude mcp add --transport http steammaho https://mcp.steammaho.com/mcp

Run in a terminal.

Claude Code permissions

Allow the reads, ask before a change, deny the deletes. Paste into .claude/settings.json.

.claude/settings.json
{
  "permissions": {
    "allow": [],
    "ask": [
      "mcp__steammaho__games_like_this_earn",
      "mcp__steammaho__launch_range_for_followers",
      "mcp__steammaho__price_bands",
      "mcp__steammaho__failure_story_systems_priors",
      "mcp__steammaho__who_plays_games_like_this",
      "mcp__steammaho__closest_games",
      "mcp__steammaho__forecast_receipts",
      "mcp__steammaho__what_a_game_is"
    ],
    "deny": []
  }
}

Tools that only read are allowed, tools that change things ask first, tools that delete or cancel are denied. It assumes the server is installed as steammaho. Review it before you use it.