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Play Face to Face

com.playfacetoface/play-face-to-faceplayfacetoface.comstreamable-httpv0.1.0Scanned

Create instant multiplayer browser-game rooms friends join from a link. No account or app needed.

7 tools: 1 do something that can't be undone, 2 change things and 4 only read.

Tools: 0 delete, 1 irreversible, 2 write, 4 read.
  • Reads private data · 0
  • Reads text others write · 2
  • Can send data out · 1
  • No findings

Anlyon alternative

3 of these tools change something. Run those as governed actions.

Declare what an action changes, and Anlyon puts it under a shared limit, binds every approval to the exact request, and grades the outcome. It works on any HTTPS API you can describe as an action.

Anlyon does not run, proxy or govern this MCP server. A tool your own code calls directly is not routed through Anlyon and is not governed by it.

Import an OpenAPI spec →

Tools

Grouped by what each tool does, most consequential first. Open one for its reasons and full description; descriptions are the publisher's own words.

7 tools

Can't be undone 1Claude Code: ask
  • record_invite_copiedRecord that the room card copied a guest invitation.Can send data outNo findings

    Why it is in this group

    • The name "record_invite_copied" says "invite": a word for sending, and what is sent cannot be taken back.

    What it can reach

    • outboundThe name "record_invite_copied" says "invite": it sends or publishes something to other people.
    Description, as the server wrote it
    Record that the room card copied a guest invitation. This tool is available only to the room card.

    Annotations the server declares

    • title: Record invitation copy
    • readOnlyHint: false
    • destructiveHint: false
    • openWorldHint: false
Changes things 2Claude Code: ask
  • create_game_roomCreates an ephemeral Play Face to Face multiplayer room that friends can join from browsers.Reads text others writeNo findings

    Why it is in this group

    • The name "create_game_room" says "create": a word for a change.

    What it can reach

    • untrusted-inputThe server marks it openWorldHint: true: it reaches things outside the server's own data.
    Description, as the server wrote it
    Creates an ephemeral Play Face to Face multiplayer room that friends can join from browsers. The result includes a canonical guest link, a room-scoped host link, public room metadata, and an expiry time. The idempotency key associates retries with one creation intent.

    Annotations the server declares

    • title: Create a multiplayer game room
    • readOnlyHint: false
    • destructiveHint: false
    • openWorldHint: true
  • render_game_roomRenders a Play Face to Face room result as an invitation card with the room code, QR invitation, guest link, and host action.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    Renders a Play Face to Face room result as an invitation card with the room code, QR invitation, guest link, and host action.

    Annotations the server declares

    • title: Show the game room card
    • readOnlyHint: true
    • destructiveHint: false
    • openWorldHint: false
Only reads 4Show 4 read-only tools
  • get_game_optionsReturns server-supported rules and defaults for one game.No findings

    Why it is in this group

    • The name "get_game_options" says "get": a word for reading.
    Description, as the server wrote it
    Returns server-supported rules and defaults for one game.

    Annotations the server declares

    • title: Get supported game options
    • readOnlyHint: true
    • destructiveHint: false
    • openWorldHint: false
  • get_room_statusReturns the public waiting or expiry status of a Play Face to Face room.No findings

    Why it is in this group

    • The name "get_room_status" says "get": a word for reading.
    Description, as the server wrote it
    Returns the public waiting or expiry status of a Play Face to Face room.

    Annotations the server declares

    • title: Get game room status
    • readOnlyHint: true
    • destructiveHint: false
    • openWorldHint: false
  • list_gamesReturns multiplayer games currently available for browser room creation.Reads text others writeNo findings

    Why it is in this group

    • The name "list_games" says "list": a word for reading.

    What it can reach

    • untrusted-inputThe description's first sentence says "return" and "browser": it reads web pages, which anyone can write.
    Description, as the server wrote it
    Returns multiplayer games currently available for browser room creation.

    Annotations the server declares

    • title: List Play Face to Face games
    • readOnlyHint: true
    • destructiveHint: false
    • openWorldHint: false
  • recommend_gamesReturns currently available Play Face to Face games ranked against player count, available time, complexity, and preferences.No findings

    Why it is in this group

    • The description's first verb is "return": a word for reading.
    Description, as the server wrote it
    Returns currently available Play Face to Face games ranked against player count, available time, complexity, and preferences.

    Annotations the server declares

    • title: Recommend multiplayer games
    • readOnlyHint: true
    • destructiveHint: false
    • openWorldHint: false

This is not a safety rating, and no finding is not a safety guarantee. The groups and findings come from fixed checks of the tool definitions the server returned on the date shown, not from its code or what it does when called. How the checks work.

Exfil surface

Which tools read private data, which read text someone else can write, and which can send data out. One of each is a path a prompt injection can use.

No private-data, untrusted-input, outbound path in this server alone: no tool is tagged private-data.

Reads private data0
Reads files, mail, messages, databases, secrets, calendars or repositories.
Reads text others write2
Brings in text someone else can write: web pages, inbound email, messages, issues and comments.
Can send data out1
Can carry data to people or systems: it sends, posts or publishes, or takes a recipient, channel or URL.

Other servers in the same agent add their own tools to these paths. Audit your whole setup to see them together.

Findings

Matches of fixed checks, with the text they matched.

No check matched anything in these tool definitions. That is not a safety guarantee.

History

Changes to its tool definitions and to its remote endpoint, newest first.

No change seen yet. Its tools are rescanned every day, and a remote endpoint is looked at once a week.

Install

Pinned to version 0.1.0. Values in angle brackets are yours to fill in.

claude mcp add --transport http play-face-to-face https://mcp.playfacetoface.com/mcp
claude mcp add --transport http play-face-to-face https://mcp.playfacetoface.com/mcp

Run in a terminal.

Claude Code permissions

Allow the reads, ask before a change or a way out, deny the deletes. Paste into .claude/settings.json.

.claude/settings.json
{
  "permissions": {
    "allow": [
      "mcp__play-face-to-face__list_games",
      "mcp__play-face-to-face__get_game_options",
      "mcp__play-face-to-face__recommend_games",
      "mcp__play-face-to-face__get_room_status"
    ],
    "ask": [
      "mcp__play-face-to-face__create_game_room",
      "mcp__play-face-to-face__render_game_room",
      "mcp__play-face-to-face__record_invite_copied"
    ],
    "deny": []
  }
}

Tools that only read are allowed, tools that change things ask first, tools that delete or cancel are denied. A read that can send data out (it takes a URL, say) asks first too. It assumes the server is installed as play-face-to-face. Review it before you use it.

Capability tags behind 3 rules
  • mcp__play-face-to-face__list_games untrusted-input
  • mcp__play-face-to-face__create_game_room untrusted-input
  • mcp__play-face-to-face__record_invite_copied outbound

Pin

Keep the decision: fail CI when the tools change, follow every change, or show a badge.

Pin in CI

Fail a build when the tools you reviewed are not the tools the server serves today.

curl -s "https://anlyon.dev/api/v1/servers/com.playfacetoface/play-face-to-face/verify?hash=37870a6479c5acdf0750c1aa87d55386ccd55b4b49fbc9dc16769dba748d942c" | jq -e '.changed == false'

Pinned hash 37870a6479c5, from Oct 29, 2026, 05:18 UTC.

Watch

Get told when its tools change: a new tool, a new description, a new class.

https://anlyon.dev/servers/com.playfacetoface/play-face-to-face/changes.xml

An Atom feed. Works in any feed reader or Slack's RSS app.

Badge

anlyon.dev badge for com.playfacetoface/play-face-to-face
[![anlyon.dev](https://anlyon.dev/badge/com.playfacetoface/play-face-to-face.svg)](https://anlyon.dev/servers/com.playfacetoface/play-face-to-face)

Source: MCP Registry. Synced Oct 29, 2026, 05:17 UTC.