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Dreambooth Studio

by dreamboothstudio.com · remote · no sign-in to list tools · v0.1.0 · published by com.dreamboothstudio

Ask about your Dreambooth Studio photobooths: sessions, revenue, credits, projects, device status.

Deletes · 2Changes · 9

22 tools: 2 can delete or cancel things, 9 change things and 11 only read.

Scanned Oct 21, 2026

1 check matched something in the tool definitions. No finding is not a safety guarantee. How the checks work.

claude mcp add --transport http dreambooth https://mcp.dreamboothstudio.com/mcp

Findings

Matches of fixed checks, with the text they matched.

1 warn
  • The description contains "any other tool", wording about other tools or servers.

    Matched text

    description: "...oth — you need the project id to filter any other tool by booth. Does not return booth designs..."

    What this check looks for

Tools

Open a tool for its reasons and full description. Descriptions are the publisher's own words, shown as they are.

22 tools

Deletes or cancels 2Claude Code: deny
  • refine_boothChange a booth draft from start_booth, using the draftId check_generation returned.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it destructive (destructiveHint: true).
    Description, as the server wrote it
    Change a booth draft from start_booth, using the draftId check_generation returned. what='welcome' redraws the welcome screen from an instruction ('warmer colours', 'bigger headline', 'less clutter') while keeping the design; add orientation 'phone' or 'laptop' to redraw only that screen (1 redraw) — without it both screens are redrawn (2). what='app-background' redraws the calmer backdrop behind the rest of the booth (1 redraw). what='everything' rebuilds the whole draft from a NEW full description (spends 1 of the draft's 3 full generations) — only when the operator wants a different booth, not a tweak. A draft has 5 redraws in total; check_generation reports what is left. Title, headline, link name and colours cannot be edited directly: they change only through a redraw instruction, or at create time (title, slug). Returns a job id; call check_generation. Call only when the operator asks for a change — never iterate on your own.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: true
    • idempotentHint: false
    • openWorldHint: true
  • update_booth_draftChange a booth draft without a redraw: its title, link name, welcome button text, colours, capture mode, language, which frames and filters it carries, its AI effect, and the page …No findings

    Why it is in this group

    • The name "update_booth_draft" says "update": a word for a change.
    • The server marks it destructive (destructiveHint: true).
    Description, as the server wrote it
    Change a booth draft without a redraw: its title, link name, welcome button text, colours, capture mode, language, which frames and filters it carries, its AI effect, and the page settings the dashboard editor offers (photo count, countdown, timeouts, GIF/recording, retake, checkout, payment, result). Use it after check_generation shows the draft and the operator asks for one of these; what it sets is applied when create_booth runs. It cannot change the welcome headline or subtext of an AI-designed welcome (those are painted into the image — use refine_booth), and prices or packages are set in the dashboard. Answers at once with the updated draft, `applied` (what landed) and `rejected` (what did not, and why) — relay a rejection as a sentence, never as success. It never touches a booth that already exists.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: true
    • idempotentHint: true
    • openWorldHint: true
Changes things 9Claude Code: ask
  • check_generationReport on background work started by start_frame, refine_frame, start_booth, refine_booth or create_booth.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    • The server marks it read-only (readOnlyHint: true), but an annotation never lowers a class.
    Description, as the server wrote it
    Report on background work started by start_frame, refine_frame, start_booth, refine_booth or create_booth. Always pass the jobId that the start/refine/create call returned — keep it for the rest of the conversation, because an id keeps working for the full 15 minutes even if the connection re-authenticates partway through, and calling with no arguments does not. With no arguments it reports the most recent job of any kind, which is a convenience for when the id was lost, not the normal way to call it. Designing a booth takes 1-3 minutes, a redraw about a minute, creating a booth 2-6 minutes: tell the operator that, then poll about every 15 seconds. While it says 'running', nothing exists yet — relay the progress line if there is one, tell the operator it is still going, and wait 10-15 seconds before calling again rather than polling tightly. When it says 'done': a frame job carries imageUrl, threadId and generationId (a preview — nothing saved until save_frame); a booth design carries draft{…} (a draft — nothing created until create_booth); a booth creation carries booth{slug, boothUrl, projectId} — the one case where something now exists. This reads a status and creates nothing, so it is always safe to call.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • connect_accountConnect this conversation to the person's Dreambooth Studio account.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    Description, as the server wrote it
    Connect this conversation to the person's Dreambooth Studio account. The answer's status says what happened. already_connected: an account is connected; nothing to do. awaiting_approval: it returns a link the person opens in their own browser to sign in with Google and approve. A Google account with the same email as an existing Dreambooth account connects that account. Ask them to open it and say when they are done; do not call this tool again while waiting. use_client_sign_in: this client connects accounts through its own app or connector settings, where they can sign in with an email and password or with Google, so no link is returned. Ask them to connect Dreambooth there (the client also asks by itself when a tool needs an account), then repeat their question. Either way, someone who has no Dreambooth account yet gets one when they sign in. Call this when another tool reports that no account is connected, or when someone asks to connect or switch accounts.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • create_boothCreate the booth from a finished draft — the step that makes something real, live at its public link.No findings

    Why it is in this group

    • The name "create_booth" says "create": a word for a change.
    Description, as the server wrote it
    Create the booth from a finished draft — the step that makes something real, live at its public link. Call it only after the operator has seen the draft via check_generation and agreed to create it; the title and link name (slug) default to the draft's unless the operator chose others. It reads the draft first (so everything set with update_booth_draft — settings, frames, filters, AI effect — is carried), checks the link name, draws the booth's own three photo-strip frames (3 images, up to five minutes), adds three starter frames from the catalogue and the Studio's default 'Normal' filter the way dreambooth.app/new does, then creates the booth with the draft's welcome design, background, colour theme and capture mode. Frames saved with save_frame and filters made with create_filter on this connection are carried automatically; ids can also be passed. Tell the operator it takes 2-6 minutes. Returns a job id; check_generation reports progress and, when done, the booth's public link, id and a dashboard link. If the link name is taken it stops before drawing anything — ask for another and call again. Creating twice with different link names makes two booths. The booth is live (unlisted) at once; there is no tool that edits or deletes a booth — changes happen in the dashboard.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • create_filterCreate a new photo filter on this operator's account from a description of the look they want — 'warm and slightly faded', 'high contrast black and white'.No findings

    Why it is in this group

    • The name "create_filter" says "create": a word for a change.
    Description, as the server wrote it
    Create a new photo filter on this operator's account from a description of the look they want — 'warm and slightly faded', 'high contrast black and white'. Translate the description into the adjustment numbers yourself; the ranges are in the schema. Call this only when the operator asks for a filter to be CREATED. It does not change an existing filter, and there is no tool that does — to edit or delete one, send them to the dashboard. Creating the same filter twice makes two filters, so do not retry a call that may have gone through.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • duplicate_projectCopy one of this operator's existing booths, with all of its settings, into a new one.No findings

    Why it is in this group

    • The description's first verb is "copy": a word for a change.
    Description, as the server wrote it
    Copy one of this operator's existing booths, with all of its settings, into a new one. Use it when they want another booth 'like' one they already run — a second location, a one-off event, a variant to experiment on. Call list_projects first to get the project id; the operator will name the booth, not its id. The copy is named after the original and is not published at the original's public address, so it is safe to make and they can rename it in the dashboard. To design a NEW booth from a description, use start_booth instead of this; there is no tool that edits or deletes a booth that already exists.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • refine_frameAsk for a changed version of a frame in an existing design thread — 'darker', 'less ornament', 'make the flowers smaller', 'more gold'.No findings

    Why it is in this group

    • Nothing in its name or description says what it does, so it is counted as a write.
    Description, as the server wrote it
    Ask for a changed version of a frame in an existing design thread — 'darker', 'less ornament', 'make the flowers smaller', 'more gold'. Call it with the threadId that check_generation returned for start_frame, and ONLY when the operator asks for a change: every call spends part of the account's free daily allowance, so never iterate on your own initiative. It returns immediately with a job id; call check_generation for the new preview. Earlier versions in the thread stay available to save_frame, so a change the operator dislikes loses nothing.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • save_frameSave one generation from a design thread as a real frame in this operator's frame list, with its photo windows cut out.No findings

    Why it is in this group

    • The name "save_frame" says "save": a word for a change.
    Description, as the server wrote it
    Save one generation from a design thread as a real frame in this operator's frame list, with its photo windows cut out. Call it only when the operator has chosen a result — pass the threadId and generationId that check_generation returned for it. This CREATES a frame: saving the same generation twice makes two frames, so do not retry a call that may have gone through. The frame is private to the account unless the operator explicitly asks for it to be shared. After saving, the operator picks the frame in a booth's frame settings; this tool does not assign it to a booth, and there is no tool that edits or deletes a frame.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • start_boothDesign a complete photobooth (a 'booth') for this operator from a description — the Studio designs the welcome screen for phone and laptop, the in-booth background, the colour them…No findings

    Why it is in this group

    • The name "start_booth" says "start": a word for a change.
    Description, as the server wrote it
    Design a complete photobooth (a 'booth') for this operator from a description — the Studio designs the welcome screen for phone and laptop, the in-booth background, the colour theme, the capture mode, a title and a link name, exactly as dreambooth.app/new does. Before calling, gather in chat what /new would ask and put ALL of it in the prompt: the occasion or business, the vibe or style, colours, and the language the booth should speak — there is no separate questions step. It returns a job id immediately; call check_generation, and do NOT describe the booth as designed or created until that says done. The result is a DRAFT with a draftId: nothing is in the operator's booth list until create_booth. Every call makes a new draft and spends 1 of its 3 full generations, and an account may start 10 drafts an hour — never call it speculatively or twice for one request; change a draft with refine_booth instead.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
  • start_frameStart designing a new photo frame for this operator's booths from a description of the look they want — 'batik motifs in warm gold', 'minimal Scandinavian, lots of white space'.No findings

    Why it is in this group

    • The name "start_frame" says "start": a word for a change.
    Description, as the server wrote it
    Start designing a new photo frame for this operator's booths from a description of the look they want — 'batik motifs in warm gold', 'minimal Scandinavian, lots of white space'. It opens a design thread and makes the FIRST version. It returns immediately with a job id; call check_generation to see the result, and do NOT describe the frame as made until that says so. The result is a preview in the thread — nothing is in the operator's frame list until save_frame is called with the generation they choose. To change a result, call refine_frame with the threadId that check_generation returns, rather than starting again. Every generation spends part of the account's free daily allowance, so do not call this speculatively, twice for the same request, or while another generation is still running.

    Annotations the server declares

    • readOnlyHint: false
    • destructiveHint: false
    • idempotentHint: false
    • openWorldHint: true
Only reads 11Claude Code: allow
  • connection_statusWhether this conversation currently has a Dreambooth account connected, and which one.No findings

    Why it is in this group

    • The name "connection_status" says "status": a word for reading.
    Description, as the server wrote it
    Whether this conversation currently has a Dreambooth account connected, and which one. Call this if you are unsure whether to run connect_account first. Cheap and read-only — it does not contact Dreambooth.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: false
  • get_booth_draftRead a booth draft by its draftId — the same summary check_generation gives for a finished design, plus everything the draft has been given since (settings, chosen frames, filters,…No findings

    Why it is in this group

    • The name "get_booth_draft" says "get": a word for reading.
    Description, as the server wrote it
    Read a booth draft by its draftId — the same summary check_generation gives for a finished design, plus everything the draft has been given since (settings, chosen frames, filters, AI effect). Use it when the job from start_booth is no longer tracked, to show the draft again before create_booth, or to confirm what update_booth_draft applied. Reads only; nothing is generated or created. A draft lives 7 days on the operator's account.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • get_creditsThis operator's remaining AI credit balance and their current subscription plan, including when it ends.No findings

    Why it is in this group

    • The name "get_credits" says "get": a word for reading.
    Description, as the server wrote it
    This operator's remaining AI credit balance and their current subscription plan, including when it ends. Call this when they ask how many credits are left, whether they can still run AI effects, or what plan they are on. Credits are separate from wallet money — do not confuse the two.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • get_projectFull detail for a single booth: its name, public link, currency, screen size, and the live status of the device running it — whether it is online, when it was last seen, app versio…No findings

    Why it is in this group

    • The name "get_project" says "get": a word for reading.
    Description, as the server wrote it
    Full detail for a single booth: its name, public link, currency, screen size, and the live status of the device running it — whether it is online, when it was last seen, app version, and camera/printer/internet state. Call this when the operator asks about one specific booth, or whether a booth is working. Get the project id from list_projects first.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • get_revenue_summaryBusiness revenue from this operator's photobooth sessions across EVERY payment channel — gateway payments, cash vouchers (cash collected at the booth) and discount vouchers — group…No findings

    Why it is in this group

    • The name "get_revenue_summary" says "get": a word for reading.
    Description, as the server wrote it
    Business revenue from this operator's photobooth sessions across EVERY payment channel — gateway payments, cash vouchers (cash collected at the booth) and discount vouchers — grouped by month or day and by currency, with extra-print revenue and AI-effect purchases reported separately. Use this for any question about income, revenue or omzet. It is also the right tool when wallet earnings look too small: cash and voucher money never reaches the wallet ledger, so for operators who take cash the wallet figure legitimately understates income.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • get_sessionsList the photo sessions recorded on this operator's booths, with totals.No findings

    Why it is in this group

    • The name "get_sessions" says "get": a word for reading.
    Description, as the server wrote it
    List the photo sessions recorded on this operator's booths, with totals. Call this when the operator asks how busy a booth has been, how many sessions ran in a period, or wants to inspect individual sessions. Supports date ranges, per-booth filtering, payment status and payment channel. For money totals rather than session counts, use get_revenue_summary instead.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • get_wallet_transactionsThis operator's wallet ledger: gateway earnings, withdrawals and refunds, newest first.No findings

    Why it is in this group

    • The name "get_wallet_transactions" says "get": a word for reading.
    Description, as the server wrote it
    This operator's wallet ledger: gateway earnings, withdrawals and refunds, newest first. Use for questions about the wallet, payouts or withdrawals. Do NOT use it to answer 'how much did I earn' — the wallet excludes cash and voucher income entirely, so for operators who take cash it understates real revenue. Use get_revenue_summary for income.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • list_projectsList the photobooth projects this operator owns, with id, name, public link slug, whether it is active, and its currency.1 finding

    Why it is in this group

    • The name "list_projects" says "list": a word for reading.

    Findings

    • Warn

      The description contains "any other tool", wording about other tools or servers.

      Matched text

      description: "...oth — you need the project id to filter any other tool by booth. Does not return booth designs..."

      What this check looks for
    Description, as the server wrote it
    List the photobooth projects this operator owns, with id, name, public link slug, whether it is active, and its currency. Call this first whenever the operator names a booth — you need the project id to filter any other tool by booth. Does not return booth designs or page layouts.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • preview_filterShow what a filter would look like BEFORE creating it: the Studio renders its sample photo (or the operator's own preview photo, if they set one in the dashboard) through the exact…No findings

    Why it is in this group

    • The name "preview_filter" says "preview": a word for reading.
    Description, as the server wrote it
    Show what a filter would look like BEFORE creating it: the Studio renders its sample photo (or the operator's own preview photo, if they set one in the dashboard) through the exact pipeline the booth uses, and returns an image URL. Free and read-only — call it whenever the operator is designing a filter, adjust the numbers from their reaction ('warmer', 'less contrast'), preview again, and call create_filter with the same adjustments only once they are happy. Some adjustments (shadows, highlights, whites, blacks, clarity, dehaze, vibrance, texture) are applied by the booth but cannot be shown here; the result lists them as notPreviewed so you can say so. Nothing is created by this tool.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true
  • search_docsSearch the Dreambooth Studio documentation and FAQ.No findings

    Why it is in this group

    • The name "search_docs" says "search": a word for reading.
    Description, as the server wrote it
    Search the Dreambooth Studio documentation and FAQ. Call this before answering any question about the product, hardware, printing, booth setup, guest payments, or troubleshooting — answer from the docs rather than from memory. Pages about Dreambooth's own plans and billing come back as a link only: share the link, and do not quote prices, plans or trials in the conversation. Works without a connected account.

    Annotations the server declares

    • readOnlyHint: true
    • destructiveHint: false
    • idempotentHint: true
    • openWorldHint: true

This is not a safety rating, and no finding is not a safety guarantee. The groups and findings come from fixed checks of the tool definitions the server returned on the date shown, not from its code or what it does when called. How the checks work.

Install

Pinned to version 0.1.0. Values in angle brackets are yours to fill in.

claude mcp add --transport http dreambooth https://mcp.dreamboothstudio.com/mcp

Run in a terminal.

Claude Code permissions

Allow the reads, ask before a change, deny the deletes. Paste into .claude/settings.json.

.claude/settings.json
{
  "permissions": {
    "allow": [
      "mcp__dreambooth__connection_status",
      "mcp__dreambooth__get_sessions",
      "mcp__dreambooth__get_gallery_stats",
      "mcp__dreambooth__search_docs",
      "mcp__dreambooth__list_projects",
      "mcp__dreambooth__get_project",
      "mcp__dreambooth__get_revenue_summary",
      "mcp__dreambooth__get_credits",
      "mcp__dreambooth__get_wallet_transactions",
      "mcp__dreambooth__preview_filter",
      "mcp__dreambooth__get_booth_draft"
    ],
    "ask": [
      "mcp__dreambooth__connect_account",
      "mcp__dreambooth__create_filter",
      "mcp__dreambooth__duplicate_project",
      "mcp__dreambooth__start_frame",
      "mcp__dreambooth__refine_frame",
      "mcp__dreambooth__check_generation",
      "mcp__dreambooth__save_frame",
      "mcp__dreambooth__start_booth",
      "mcp__dreambooth__create_booth"
    ],
    "deny": [
      "mcp__dreambooth__refine_booth",
      "mcp__dreambooth__update_booth_draft"
    ]
  }
}

Tools that only read are allowed, tools that change things ask first, tools that delete or cancel are denied. It assumes the server is installed as dreambooth. Review it before you use it.